CONFUSION - first person horror. The main character is an experienced detective named Derek. One day he has to go out on a call, although this was not his responsibility. This event will radically change his life...
Jorogumo's Cradle is a short first person horror game. You are stuck in the woods with a monster that attacks you during the night. Explore the area, build tools to fend off incoming attacks, and most importantly, survive until the very end.
Kidnapping, The most vicious crime against children. If your family member was kidnapped, would you be able to rescue your child from the event, or even survive it from a demonic clown? Good luck, and make sure you survive. Kill to not die, that's the most important thing you have to do.
In this experimental horror wander the endless randomly generated mall and encounter the strange and unique entities that inhabit it. Death is your best guide in learning how to exist in this place.
This is a first-person indie horror game. A young deliveryman took an unusual order that led him to Night Grove. This place has a dubious reputation among the townspeople, because for many years it has been sent to live with people that society has long since abandoned.
At Tony's is a first-person horror experience taking place in a haunted pizzeria. The last night shift worker vanished mysteriously, it's your turn to step in to help the family's business.
20 years after the birth of the legendary horror game "AOONI"... A completely new first-person, 3D horror stealth action "Absolute Fear -AOONI-" is now available! Players take on the role of a younger sister searching for her older sister in a mysterious mansion where AOONI roam.
Joseph and his two friends set out for their village to attend his sister's funeral. However, they strangely have an accident on the way. After the accident, Joseph's friends go missing. While trying to find his friends in an abandoned town, Joseph encounters strange events.
Explore, admire and listen. Relaxing. Uncanny. Eerie. Hypnotic. Immersive. No monsters chasing you or jumping towards at your screen, but the game can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and outwordly architecture. Liminal spaces, inspired by backrooms.