MidNights of Desperado
【Game Introduction】
chapter of midnight: the end of history, another translation: the Night of the Dead, is a leisure strategy to develop + deep text plot to RPG, the story is adapted from a more hard-core 20W word set worldview. A combination of leisure development, riddles, interactive novels and instant combat. You will play the heroine alone to participate in the complex historical changes, fight against the dead end of the individual, society and the times, and finally change the fate of life.
the protagonist of this power game is played by you. The prosperity of the world is mixed with depression, but the magic is somewhat realistic. The tide of the times will determine the winners and losers-whether to surrender to reality or to regain courage to change fate?
< adaptation, qualitative change, demise]
the game is set in a post-cold war era in which the Great Depression gradually declines the hegemony of Sacheyuan, the western superpower, and the rival country Sangyulan is on the rise. Born in Thatcher, the heroine Jess Vetlana came to the "enemy country" to look for a job because of the family tragedy. And luckily applied for Red Moon, the only magic group in the world at that time, and the protagonist immediately went to their port city-Red Moon Special Zone. This is where the story begins. However, in this city, large and small forces compete for interests and zero-sum games, the undercurrent behind the prosperity of the Red Moon SEZ is surging, and the carriage of history rolls forward. Knowing that there is no escape, the protagonist can only make a choice.
is either self-abiding or unscrupulous-climbing power, rising abruptly based on accumulated strength, uncovering the intricate and confusing world. Do you choose to change your fate, or to perish, or to survive? You will choose between the major forces and your superiors, between the past and the reality, whether to be reduced to someone else's pawn. Or change human history in person. This will be the choice left to you.
[how to play this game?
the game revolves around the players' daily work and life. You will start from the grass-roots staff and earn "prestige" to achieve a step-by-step rise, with some meaning of open cultivation, but more with the plot as the core. This game can not be upgraded, focusing on dialogue and exploration, if you have played "bystander", "disco", "Detroit", "2077" and "New Vegas" and other masterpieces, you can regard this work as a childish imitation. Chapter of midnight is a small RPG that an individual tries to make. It can't create a scene of open world and immersion in a 3A masterpiece, nor can it create a smooth story experience in a visual novel. It can only be played in a more nondescript way-"Life is boring."
Let's take a look at the elements contained in this RPG. "these elements will gradually open up with the game flow:
the career of the virtual world
this work contains certain elements of life simulation-- working as a clerk in the new cold war world of technology and magic, day and night. If you work conscientiously in the office, you can also travel around the city. You can concentrate on pushing the main line through customs, or you can explore around and discover hidden secrets.
solve problems
face task problems, create a variety of solutions. You can honestly complete the task for NPC, or tamper with it behind your back. In the medium term, you may face a barricade shootout, dizzy because you can't use a gun, and if you stand in the wrong camp, you will be chased and run for your life by tanks and magic; you can also sneak into stealth, crack intelligence, and bash your opponent's weakness. How to get rich? Promote official rank, sell processed products, run merchants, and even gamble and steal. Some of the worst activities, and then spend the money on the knife-in exchange for the good things and rebuild your own family business. However, multiple solutions also mean the messy nature of the choice, so please handle it with caution.
develop and collect
five different clothes, three long-range weapons, a few pets, five sleeping places, technology and magic props for different uses, and 50 days of chattering news about the background of the times. Many "new" things are worth collecting and exploring.
thinking Cabinet
in a civilized society, the mind is the greatest weapon. Exercise scientific skills, break through the black box of science and technology, improve humanistic literacy, and interpret the minds of others. Thought is the greatest weapon of mankind, and the plot of the game itself is full of sparks from the collision of various ideas in the hypothetical "thought system" society. But thought is a double-edged sword. if it is too "smart" or even radical, intelligence will be mistaken.
semi-open plot
the plot is the core of this work, and there will be three main lines leading to the ending of three different forces in the later stage. Midnight Chapter has 11 characters from different positions-scholars, magical envoys, agents, officers, and government officials, each with their own destinies. There are six chapters in the game, and your different choices in each chapter will leave a trail. And finally embodied in 2000 patchwork ending combinations. The game plot revolves around the overhead world, the story has many angles, each line has a different theme, and the second week has added additional content on the basis of one week. The game has 21 built-in achievements, and if you can't achieve all in one week, you can turn on God mode in two weeks, and the pace is greatly accelerated. In front of
is fantasy, behind is reality
the plot of "the Chapter of Midnight" is a blend of the real world and the fantasy world. The plot and characters feel heavy in their hands-not perfect, but also have their own characteristics. This work hopes to leave you a lot of free space, including the freedom to understand the plot, as well as the freedom to play. You can take the leisure flow, skip all the details, or you can think deeply and come up with a perfect ending that reflects your personal ambition, which may or may not be what you think it is. The flow of the game is about eight to 13 hours, with a little more text, but the formality, dialogue, and procrastination are not bloated or procrastinating-but calm down and play slowly-please have peace of mind.
【Screenshot】
【Configuration Requirements】
OS: Windows 7 (64bit)
CPU: Intel I3 (最好高一些)
Memory: 3 GB RAM
Graphics: 最好高一些
DirectX Ver: 8.0
Storage: Need 2 GB Available space
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