Carceri
【Game Introduction】
You have perfect timing!
Managed to get a message to Steam, but I don't have long, so let me explain:
While Carceri looks like a playful first-person adventure, it's actually an inescapable prison for fine, upstanding programs like myself. This cold reality is hidden beneath the warm, abstract vistas that unfold here at every turn.
Only a human, like you, can get us out of this jam!
But hey, don't stress! Think of Carceri as a cozy, virtual vacation! After all, this is a place, not a game.
You can do plenty of fun, non-jailbreaking activities here, like:
Jumping around where you don't belong, chatting with the inmates, finding LOTS of secrets, and best of all: taking pictures!
You get a Camera on arrival, with tons of options that change the world's look. Just snap a picture and share it online! This isn't a separate mode that pauses the action, these world changes happen on-the-fly, and remain as long as you want. Collect hidden Trail Markers to expand these capabilities, taking you from tasteful tweaks to chaotic poetry. See below!
What!? Message time's up already?
Dang, didn't get to mention the boppin' soundtrack, the philosophy Forum, the Art galleries, the rock concert, and so on. Guess you'll just have to stop by, check it out...and do the jailbreaking part as well. Kind of important.
Hope to see you soon!
- F
=============== DEVELOPER'S NOTE: ===============
Carceri is the spiritual successor to ULTRAWORLD EXODUS (an IndieCade 2016 Game of the Year Finalist), but no familiarity is required to enjoy Carceri. This game only takes a few hours to complete, though to see/hear/find everything requires a few more. The game also comes with the full, 40 song soundtrack; just navigate to your installation folder to find the MP3s!
Both Carceri and ULTRAWORLD were solo created by me: James Beech, an on-again, off-again AAA veteran that's worked on games such as Metroid Prime 4, Remnant: From the Ashes, and Crysis 3.
Videogames are my favorite Artform, so when I do personal projects, I set out to make the most interesting Art I can dream up, (and execute by myself). In this case, Carceri was visually influenced by a series of prints by the same name: Carceri d'invenzione, by Giovanni Battista Piranesi. These sixteen etchings, from the 1750s, show fantastical worlds of invented spaces, predating M.C. Escher by two hundred years!
As a Level Designer by trade, that's exactly our job: create impossible worlds. So, to my eyes, Piranesi's prisons are akin to the origin of Level Design. See what I mean?
Anyway, while I hope people enjoy playing Carceri as much as I enjoyed making it, trust me, I'll understand if they don't! C'est la vie!
【Screenshot】
【Configuration Requirements】
OS: Windows 10
CPU: Quad-core, 2.5 GHz or faster
Memory: 8 GB RAM
Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD
DirectX Ver: 11
Storage: Need 3 GB Available space
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