Feed the Deep
【Game Introduction】
When they built the floating cities, they had no idea an insidious threat lurked deep below...
Feed the Deep is a compulsive lovecraftian roguelike inspired by the likes of Dome Keeper and Spelunky. Dive into an ever-changing system of undersea caves. Collect resources that can be traded for upgrades and items. Explore ever deeper, managing dark spaces, limited oxygen, and hostile wildlife, and complete your mission to Feed the Deep.
KEY FEATURES
- A lovecraftian roguelike by the creator of Fruit Ninja and Jetpack Joyride.
- Procedurally generated caves make every expedition different.
- Explore at your own pace. Dive fast and aggressive, explore slowly, dropping markers along the way.
- Soundtrack by award-winning composer Cedar Jones (Jetpack Joyride and more).
- An atmospheric deep sea adventure with lovecraftian vibes
ABOUT THE DEVELOPER
Feed the Deep was built almost entirely by me, Luke Muscat. Back in the Old Times I was creator of Jetpack Joyride and Fruit Ninja. A couple of years ago I decided I wanted to try the ultimate game dev challenge and make a game completely solo.
Feed the Deep is inspired by Dome Keeper and Spelunky, mixed in with my own original ideas and twists. I've also been documenting the process on YouTube, so you can see the game go from hour one of development to where it is today!
【Screenshot】
【Configuration Requirements】
OS: 7
CPU: 1.8 Ghz
Memory: 4 GB RAM
Graphics: Intel HD 4000 Series
DirectX Ver: 10
Storage: Need 400 MB Available space
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